CAT | 3D Design
After years of stating my preference for 3ds Max after finding my initial exploration of Maya’s UI cumbersome at best…I’m starting to rethink things a bit. After experiencing a curious bug involving viewport backgrounds in Max that cost me way too much time to “fix”, I’ve started a bit of training into Maya.
While I’m going along, my dislike of the UI is starting to fade to the point where I’m ready to admit that it’s not cumbersome – just different. In addition to that, I’m starting to see some things that seem to be easier to do in Maya from the start than it is to do in Max – all inexperience in Maya and experience in Max included. Although I still reserve the right to keep my original opinion in the end, Maya has certainly shown me enough to give it a fair shot in changing that.
